Number of conversations: 58 * DL_VentOpening * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: Open the grate and maybe you can jump to the ship. I don't know... it's a long ways. If your legs are augmented, I'd make sure the juice is turned on. New Goal: GetOntoShip * DL_BuildingEntrySewer * Owner: JCDenton * Level: Mission09 New Goal: GetOntoShip TracerTong to JCDenton :: The sewer leads straight to the water. You can reach the ship this way if you don't mind swimming. * MeetFrontGuard * Owner: FrontGuard * Level: Mission09 if HelpSailor and not Sailor_Dead [ FrontGuard to JCDenton :: You must be Denton. JCDenton to FrontGuard :: Who's asking? FrontGuard to JCDenton :: Our buddy Vinny said to expect you. You think you can find out what's going on in there, go for it. JCDenton to FrontGuard :: Is FEMA really running the show? FrontGuard to JCDenton :: FEMA and the Chinese. I don't like the smell of it one bit. JCDenton to FrontGuard :: Me either. FrontGuard to JCDenton :: This key will open the main gate. The guard just inside the main building entrance will let you pass, but don't expect any hospitality from the FEMA people. FrontGuard to JCDenton :: Trigger GuardsWander ] else [ FrontGuard to JCDenton :: You with Page's group? JCDenton to FrontGuard :: Yeah. FrontGuard to JCDenton :: They just turned in. JCDenton to FrontGuard :: Mind if I take a look at the ship? FrontGuard to JCDenton :: The FEMA people don't want a lot of traffic through here. They've got something sensitive going on with the Chinese. JCDenton to FrontGuard :: I'll stay out of the way. FrontGuard to JCDenton :: If I was you, I wouldn't even LOOK at that ship unless I was damn sure I was needed. Why don't you turn in. JCDenton to FrontGuard :: I'm late. Let me pass. FrontGuard to JCDenton :: The gate stays closed. Actually, our orders are to shoot anyone who tries to get in. We won't go that far, but don't expect a warm reception inside the perimeter. Trigger GuardsWander ] * GatekeeperBarks * Owner: Gatekeeper * Level: Mission09 Random [ # Possibility 1 Gatekeeper to JCDenton :: Mr. Dowd awaits you in the family mausoleum. # Possibility 2 Gatekeeper to JCDenton :: The building that says "Dowd" on the front, on the western side of the cemetary. # Possibility 3 Gatekeeper to JCDenton :: He is expecting you. ] * DL_BuildingEntryMain * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: This is a heavily guarded building. Be prepared for resistance. * DL_OnRoof * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: Good. One of these units will have a panel you can open. Crawl through the ductwork into the building. * M09MeetStantonDowd * Owner: StantonDowd * Level: Mission09 Goal Completed: TalkToDowd Receive 200 skill points StantonDowd to JCDenton :: How'd you get in? JCDenton to StantonDowd :: The gatekeeper. How else? StantonDowd to JCDenton :: Strange... No one's supposed to be working this late. Did he say anything? if Gatekeeper_Dead [ JCDenton to StantonDowd :: I took him out before he could say much. Better safe than sorry. StantonDowd to JCDenton :: Starting to think like us, huh? Be careful. Paranoia's a drug; you can get addicted. JCDenton to StantonDowd :: I have some good news. I scuttled the freighter and destroyed the stockpile of virus. ] else [ JCDenton to StantonDowd :: Not really. Think I should check it out? StantonDowd to JCDenton :: Oh, don't mind my paranoia. Occupational hazard. I'm sure he has his business. JCDenton to StantonDowd :: He seemed harmless. Anyway, I scuttled the freighter and destroyed the stockpile of plague virus. ] StantonDowd to JCDenton :: Excellent, my friend. We have them on the run. if player has VialAmbrosia [ Set GaveDowdAmbrosia JCDenton to StantonDowd :: I brought you something for that cough. Hope it works. StantonDowd to JCDenton :: Ambrosia... You found some. JCDenton to StantonDowd :: if player has VialAmbrosia [ JCDenton to StantonDowd :: ] ] else [ JCDenton to StantonDowd :: You sound pretty bad. I'm sorry, but... I didn't manage to retrieve any Ambrosia. StantonDowd to JCDenton :: No bother. ] JCDenton to StantonDowd :: Mr. Dowd, tell me something. Someone calling himself Daedalus has been broadcasting to my infolink. He wants me to go to Paris to find an associate of yours, Morgan Everett. StantonDowd to JCDenton :: Yes, yes... Everett. We need his help to develop a cure. Who is this Daedalus? JCDenton to StantonDowd :: I don't know... He seems to be an ally. But if your friend doesn't want to be found -- StantonDowd to JCDenton :: At this stage, we might be out of options. You see, I was able to decipher the molecular signatures Tracer Tong found, and it turns out Everett was the one who developed the eutactic component of the virus. JCDenton to StantonDowd :: He developed the virus for the Illuminati? StantonDowd to JCDenton :: Not exactly. The work was on augmentations. It was Bob Page who wanted to develop it into a weapon. Tong found Page's signature on the virus as well. JCDenton to StantonDowd :: Page... the billionaire. How does he relate to Majestic 12? StantonDowd to JCDenton :: He was among the original group of Illuminati who broke off to form Majestic 12. Not so good at the science, though... he must be directing operations. JCDenton to StantonDowd :: So Everett should be able to reverse-engineer Page's modifications... and help find a cure. StantonDowd to JCDenton :: Exactly. JCDenton to StantonDowd :: Daedalus said I should find Nicolette DuClare first. StantonDowd to JCDenton :: Yes, Everett is close to the DuClares. My suggestion, too. Unfortunately, I've lost touch with the Paris crowd. JCDenton to StantonDowd :: How do I find Nicolette? StantonDowd to JCDenton :: She's a member of the French terrorist group Silhouette, last I heard. They're rumored to meet in the Paris catacombs. JCDenton to StantonDowd :: Great. I'll have Jock drop me off near the catacombs. New Goal: FindSilhouette if not GaveDowdAmbrosia [ ] else [ StantonDowd to JCDenton :: I'll give you what I have on Nicolette. It's not much -- just a few snapshots of the catacombs area. JCDenton to StantonDowd :: Thanks. I'm sure they will be helpful. StantonDowd to JCDenton :: ] * DowdChatting * Owner: StantonDowd * Level: Mission09 Random [ # Possibility 1 StantonDowd to JCDenton :: Bob Page was Morgan Everett's protege, a good student but very impatient. # Possibility 2 StantonDowd to JCDenton :: When one of Page's plates was contaminated, he would smash everything in his cubicle with a ball-peen hammer. # Possibility 3 StantonDowd to JCDenton :: Should have guessed he would go bad. # Possibility 4 StantonDowd to JCDenton :: Page resisted the "degrees of Illuminism," as they were implemented. Never made it past "Master of Tyre." # Possibility 5 StantonDowd to JCDenton :: He would sleep through the Hatha Yoga exercises in the morning, so it became impossible for him to advance. # Possibility 6 StantonDowd to JCDenton :: With Majestic 12, from what I can tell, he's replaced the degrees with a hierarchy of security clearances -- same structure, only secular. # Possibility 7 StantonDowd to JCDenton :: He names the various clearances after angels, though. I find that ironic. # Possibility 8 StantonDowd to JCDenton :: A bright man. Understands the origins of loyalty. Advancement through the layers of secrecy provides incentives for recruits to perform well. # Possibility 9 StantonDowd to JCDenton :: Don't underestimate the allure of a well-kept secret. Our organization lasted from the Crusades to the early 21st century, and our only secret was a technique of meditation, a way of imaging your body dissolving into light. # Possibility 10 StantonDowd to JCDenton :: If you want to know about Page, ask Everett when you get to Paris. They were like father and son, once. # Possibility 11 StantonDowd to JCDenton :: You better get moving. ] * DL_SewerEntry * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: These sewers run to the submarine building. You can be sure the military has rigged these passages with detectors and booby traps. * DL_Insertion * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: You're past the fence. Good. Up ahead are the barracks. You need to gain entry to the base and eventually reach the large building to the north. Keep your eyes open for the ammo storage facility. You need to load up on explosives. Goal Completed: GetToDockyard New Goal: GetIntoSubPen New Goal: GetAmmo * FrontGuardBarks * Owner: FrontGuard * Level: Mission09 if MS_ShipBreeched [ FrontGuard to JCDenton :: I don't have time to talk right now. ] else [ if not HelpSailor [ Random [ # Possibility 1 FrontGuard to JCDenton :: The FEMA people left strict orders: no visitors. # Possibility 2 FrontGuard to JCDenton :: If you snoop around, you're just going to get yourself shot. # Possibility 3 FrontGuard to JCDenton :: I'll be glad when this all blows over. # Possibility 4 FrontGuard to JCDenton :: I'm not sticking my neck out for one of Page's page-boys, assuming you're who you say you are. # Possibility 5 FrontGuard to JCDenton :: You should have been on time for your meeting. # Possibility 6 FrontGuard to JCDenton :: We don't like what you people are doing in there. # Possibility 7 FrontGuard to JCDenton :: We don't like how FEMA thinks they can negotiate with a foreign power. They can't. # Possibility 8 FrontGuard to JCDenton :: Hey, I just follow orders. Your secret operation couldn't happen at all if it wasn't for people like me doing what they're told. # Possibility 9 FrontGuard to JCDenton :: Come back tomorrow. # Possibility 10 FrontGuard to JCDenton :: I don't have time to talk right now. ] ] else [ if Sailor_Dead [ Random [ # Possibility 1 FrontGuard to JCDenton :: The FEMA people left strict orders: no visitors. # Possibility 2 FrontGuard to JCDenton :: If you snoop around, you're just going to get yourself shot. # Possibility 3 FrontGuard to JCDenton :: I'll be glad when this all blows over. # Possibility 4 FrontGuard to JCDenton :: I'm not sticking my neck out for one of Page's page-boys, assuming you're who you say you are. # Possibility 5 FrontGuard to JCDenton :: You should have been on time for your meeting. # Possibility 6 FrontGuard to JCDenton :: We don't like what you people are doing in there. # Possibility 7 FrontGuard to JCDenton :: We don't like how FEMA thinks they can negotiate with a foreign power. They can't. # Possibility 8 FrontGuard to JCDenton :: Hey, I just follow orders. Your secret operation couldn't happen at all if it wasn't for people like me doing what they're told. # Possibility 9 FrontGuard to JCDenton :: Come back tomorrow. # Possibility 10 FrontGuard to JCDenton :: I don't have time to talk right now. ] ] else [ Random [ # Possibility 1 FrontGuard to JCDenton :: I don't know how you'll get on-board, with the main ramp retracted, unless you want to swim. # Possibility 2 FrontGuard to JCDenton :: Be careful in there. # Possibility 3 FrontGuard to JCDenton :: The standing orders inside the perimeter are "shoot on sight." # Possibility 4 FrontGuard to JCDenton :: We're supposed to be on red-alert. They even told us to watch the crane so that no one tries to jump the deck. # Possibility 5 FrontGuard to JCDenton :: Good luck. # Possibility 6 FrontGuard to JCDenton :: FEMA made a big mistake if they think we follow orders blindly. # Possibility 7 FrontGuard to JCDenton :: Just because you have a uniform on, it doesn't mean you don't know how to think for yourself. # Possibility 8 FrontGuard to JCDenton :: When we find out what the government's doing, we're going to tell our friend Joe Greene at the Midnight Sun. # Possibility 9 FrontGuard to JCDenton :: As far as we're concerned, you were never here. # Possibility 10 FrontGuard to JCDenton :: I hear they're planning something big for tomorrow morning -- an airlift of some kind. # Possibility 11 FrontGuard to JCDenton :: You know that girl Sandra? Man, Vinny has all the luck. ] ] ] ] * DL_MainGate * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: You're at the main gate. Get to the door at the base of the huge crane in the distance, but watch out for the guards and security bots. * Guard1Overheard * Owner: Guard1 * Level: Mission09 Guard1 to Guard2 :: RX 84. Guard2 to Guard1 :: What's that? Guard1 to Guard2 :: One of the plans. You haven't heard of RX 84? Guard2 to Guard1 :: huh-uh. Guard1 to Guard2 :: FEMA takes over the highways, police, airports, media, the Armed Forces. Guard2 to Guard1 :: But they still report to the President, right? Guard1 to Guard2 :: Not until the end of the emergency. That's for efficiency. Also, they have plans on the books to arrest five million Americans the day the emergency is declared. Guard2 to Guard1 :: Terrorists? Guard1 to Guard2 :: Immigrants mostly, but also anyone the FBI's been watching. Guard2 to Guard1 :: Think it will happen? Guard1 to Guard2 :: If Simons gets the command, he'll use RX 84. Hard to tell what's going on, though. * Guard3Overheard * Owner: Guard3 * Level: Mission09 Guard3 to Guard4 :: Executive Order 10990. It lets us take over all modes of transportation. Guard4 to Guard3 :: FEMA can do that? Guard3 to Guard4 :: If the President declares an emergency. Executive Order 10995. We can take over the media. Guard4 to Guard3 :: All of it? Guard3 to Guard4 :: Any and all. Executive Order 10997. We can take command of natural resources. Guard4 to Guard3 :: So it's all legal. Guard3 to Guard4 :: The National Security Act also falls under our umbrella. And the Defense Production Act. If he plays his cards right, Walton Simons can pull off a bloodless coup. Guard4 to Guard3 :: All the better. Then we don't have to fight. Guard3 to Guard4 :: Exactly. * DL_BuildingEntryAir * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: This is the main air-circulation fan. If you want to slip in this way, you should look for a maintenance hatch or follow the air vents out of this room, but be prepared for dangerous machinery and maintenance bots. * DL_UseCrane * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: Try taking the elevator to the top of that crane. You might be able to get on the roof and enter the building through the air conditioning ducts. * DoorGuardBarks * Owner: DoorGuard * Level: Mission09 if MS_ShipBreeched [ DoorGuard to JCDenton :: Get out of here! ] else [ if not HelpSailor [ Random [ # Possibility 1 DoorGuard to JCDenton :: Hey! Who are you? # Possibility 2 DoorGuard to JCDenton :: Get out of here! # Possibility 3 DoorGuard to JCDenton :: Halt! ] ] else [ if Sailor_Dead [ Random [ # Possibility 1 DoorGuard to JCDenton :: Hey! Who are you? # Possibility 2 DoorGuard to JCDenton :: Get out of here! # Possibility 3 DoorGuard to JCDenton :: Halt! ] ] else [ Random [ # Possibility 1 DoorGuard to JCDenton :: You must be Denton. Come here, I've got something to tell you. # Possibility 2 DoorGuard to JCDenton :: They gave the ramp key to the foreman. I think his locker's just up the hall. # Possibility 3 Random [ # Possibility 1 DoorGuard to JCDenton :: Be careful in there. # Possibility 2 DoorGuard to JCDenton :: The FEMA people are on Red Alert. Don't ask me why. ] ] ] ] ] * ElectricianBarks * Owner: Electrician * Level: Mission09 if ShipPowerCut [ Random [ # Possibility 1 Electrician to JCDenton :: Great. I'll take it from here. # Possibility 2 Electrician to JCDenton :: Thanks. # Possibility 3 Electrician to JCDenton :: You ought to consider dropping off an application. We can always use another hand. # Possibility 4 Electrician to JCDenton :: I'm sure glad that's over. ] ] else [ Random [ # Possibility 1 Electrician to JCDenton :: Arcs of electricity come off that thing like lightning. # Possibility 2 Electrician to JCDenton :: I can't be responsible if you get hurt. # Possibility 3 Electrician to JCDenton :: We have to shut down both control panels to kill the power. # Possibility 4 Electrician to JCDenton :: The bots'll be here any minute. # Possibility 5 Electrician to JCDenton :: Don't worry; I'll have it fixed by morning. ] ] * DL_BilgeOpenHullPointsLeft * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: The bilge valves are open. Now just breach the last of the weld points. * MeetElectrician * Owner: Electrician * Level: Mission09 New Goal: CutPower Electrician to JCDenton :: You'll have to go around; we're rewiring this part of the ship. JCDenton to Electrician :: I won't get in the way. Electrician to JCDenton :: The transformers are shorting out and I can't shut them down. A lot of charge in there. The overhead walkway is like the plate of a capacitor. JCDenton to Electrician :: Sounds like a job for bots. Electrician to JCDenton :: You said it; they don't pay me enough to go in there myself. I'm waiting on a couple more spiders; the first two have quit responding. JCDenton to Electrician :: I could take a look for you. Electrician to JCDenton :: I wouldn't advise it. You'd have to shut down two power control panels, one of them under the floor. The guys in the operations room of the helicopter bay have been on my case -- their computers are fried -- but it's not worth the risk. No way. * DL_AllPlaced * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: That takes care of the hull. Now you need to get the bilge pumps running and reverse the flow. * CafWorker1Help * Owner: CafWorker1 * Level: Mission09 CafWorker1 to JCDenton :: Hey, you're the guy Vinny was talking about, Sandra's friend. JCDenton to CafWorker1 :: Yeah...? CafWorker1 to JCDenton :: We're one hundred percent behind you. We want to know what's happening on the ship. JCDenton to CafWorker1 :: Me too. CafWorker1 to JCDenton :: The code to the ramp is 6655. It's that easy, but watch out for the guys on night patrol. JCDenton to CafWorker1 :: I will. Thanks. Add Note: Ramp code: 6655. * DL_Bilge * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: These are the bilge pumps. You need to turn them on then reverse the flow. There should be a switch nearby to turn on the pumps and the computer should allow you to reverse the flow. * DL_ShipExit * Owner: JCDenton * Level: Mission09 New Goal: Escape TracerTong to JCDenton :: I show alarms active everywhere and bulkheads closing. Get out of there now. At the west end of the dock is a maintenance door to the air conditioning system. A ladder will take you into the ventilation channels. Jock is waiting on the roof. * CafWorker1FriendlyBarks * Owner: CafWorker1 * Level: Mission09 Random [ # Possibility 1 CafWorker1 to JCDenton :: Good luck. # Possibility 2 CafWorker1 to JCDenton :: A lot of foreign nationals up there, not sure why. # Possibility 3 CafWorker1 to JCDenton :: I'd like to know why Walton Simons was here yesterday. # Possibility 4 CafWorker1 to JCDenton :: Say hi to Sandra for me. # Possibility 5 CafWorker1 to JCDenton :: Vinny's a lucky son-of-a-bitch. ] * CafWorker1Barks2 * Owner: CafWorker1 * Level: Mission09 Random [ # Possibility 1 CafWorker1 to JCDenton :: Hey. # Possibility 2 CafWorker1 to JCDenton :: Left my tools on the ship. Now I can't get back on board. # Possibility 3 CafWorker1 to JCDenton :: I don't know what they expect us to do without tools. # Possibility 4 CafWorker1 to JCDenton :: I think the FEMA people would be happy if we didn't show up for work at all. # Possibility 5 CafWorker1 to JCDenton :: A couple of black helicopters landed this morning. Pretty suspicious. # Possibility 6 CafWorker1 to JCDenton :: Guys from Washington. One of 'em looked like a politician. # Possibility 7 CafWorker1 to JCDenton :: Black helicopters. That's what the military uses in operations against civilians. # Possibility 8 Random [ # Possibility 1 CafWorker1 to JCDenton :: I don't know what they expect us to do without tools. # Possibility 2 CafWorker1 to JCDenton :: I think the FEMA people would be happy if we didn't show up for work at all. # Possibility 3 CafWorker1 to JCDenton :: Black helicopters. That's what the military uses in operations against civilians. ] ] * DL_Scuttled * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: That does it. The ship is sinking. Jock is touching down on the roof and will take you to Stanton Dowd. Dowd has determined who engineered the virus. * CafWorker2Barks * Owner: CafWorker2 * Level: Mission09 if CafWorker1Help_Played [ Random [ # Possibility 1 CafWorker2 to JCDenton :: That's cool you know Vinny. # Possibility 2 CafWorker2 to JCDenton :: I hope you find out what's going on. # Possibility 3 CafWorker2 to JCDenton :: I think they're making a secret treaty with the Chinese. # Possibility 4 CafWorker2 to JCDenton :: I called the newspaper myself, but no one called me back. # Possibility 5 CafWorker2 to JCDenton :: I think the special interests have control of FEMA. # Possibility 6 CafWorker2 to JCDenton :: Something just isn't right. What's the emergency? Why's FEMA here? # Possibility 7 Random [ # Possibility 1 CafWorker2 to JCDenton :: Yeah, not much for us to do with management gone. # Possibility 2 CafWorker2 to JCDenton :: I think they're making a secret treaty with the Chinese. # Possibility 3 CafWorker2 to JCDenton :: I hope you find out what's going on. # Possibility 4 CafWorker2 to JCDenton :: I called the newspaper myself, but no one called me back. # Possibility 5 CafWorker2 to JCDenton :: I think the special interests have control of FEMA. # Possibility 6 CafWorker2 to JCDenton :: Something just isn't right. What's the emergency? Why's FEMA here? # Possibility 7 CafWorker2 to JCDenton :: Whatever those guys from D.C are doing on the ship, they don't want an audience. # Possibility 8 CafWorker2 to JCDenton :: That's cool you know Vinny. ] ] ] else [ Random [ # Possibility 1 CafWorker2 to JCDenton :: How's it goin'? # Possibility 2 CafWorker2 to JCDenton :: Yeah, not much for us to do with management gone. # Possibility 3 CafWorker2 to JCDenton :: I think we'll be next to get sent home. # Possibility 4 CafWorker2 to JCDenton :: Whatever those guys from D.C are doing on the ship, they don't want an audience. # Possibility 5 CafWorker2 to JCDenton :: I think they're making a secret treaty with the Chinese. # Possibility 6 CafWorker2 to JCDenton :: I called the newspaper myself, but no one called me back. # Possibility 7 CafWorker2 to JCDenton :: I think the special interests have control of FEMA. # Possibility 8 CafWorker2 to JCDenton :: Something just isn't right. What's the emergency? Why's FEMA here? ] ] * DL_JockCryptWarning * Owner: JCDenton * Level: Mission09 Jock to JCDenton :: Trouble, JC. The streets have filled with troops. I'll see if I can touch down in the graveyard. Get out of there! * Ops1Overheard * Owner: Ops1 * Level: Mission09 if ShipPowerCut [ Random [ # Possibility 1 if not OpsB3Played and OpsB2Played [ ] else [ Ops1 to Ops2 :: Calling all cars, 10-24, report to headquarters... Ops2 to Ops1 :: It works. Okay, that's enough. Set OpsB2Played ] # Possibility 2 if OpsB1Played and not OpsB3Played [ ] else [ Ops1 to Ops2 :: That was not so hard. Ops2 to Ops1 :: I cannot imagine what took so long. Set OpsB1Played ] # Possibility 3 Ops1 to Ops2 :: Code 4. Suspect is in custody. Over. Ops2 to Ops1 :: Cut it out. Ops1 to Ops2 :: I used to be with the Hong Kong Police. Set OpsB3Played ] ] else [ Random [ # Possibility 1 if OpsA1Played and not OpsA3Played [ ] else [ Ops1 to Ops2 :: One more time. Ops2 to Ops1 :: Switching to channel A. Ops1 to Ops2 :: Nothing. Ops2 to Ops1 :: Back to B. Ops1 to Ops2 :: Dammit. Hold on. Set OpsA1Played ] # Possibility 2 if not OpsA3Played and OpsA2Played [ ] else [ Ops2 to Ops1 :: Waiting for the uplink. Ops1 to Ops2 :: This is strange... Ops2 to Ops1 :: Server must be down. Ops1 to Ops2 :: No, no... I can't even ping Bismark. We are off the network. Ops2 to Ops1 :: What the hell is going on? Set OpsA2Played ] # Possibility 3 Ops1 to Ops2 :: Now what? Ops2 to Ops1 :: Try again in a second. They must still be having trouble with the power. Ops1 to Ops2 :: How difficult is it to shut down a couple of transformers? Ops2 to Ops1 :: Evidently it requires careful thinking. Set OpsA3Played ] ] * DL_Problem * Owner: JCDenton * Level: Mission09 New Goal: EliminateField Jock to JCDenton :: Whoa! Big problem. Someone set up an EM disruption field -- my controls are all over the place. The source seems to be a small building just inside the cemetery gate. Take out the field generator or it's power source or I won't be able to land. * Ops1Bump * Owner: Ops1 * Level: Mission09 Random [ # Possibility 1 Ops1 to JCDenton :: Hey, you are not supposed to be up here. # Possibility 2 Ops1 to JCDenton :: We are busy. # Possibility 3 if not ShipPowerCut [ Ops1 to JCDenton :: Can't you see we are in the middle of something? ] else [ Ops1 to JCDenton :: The switch just came up. We have a lot of work to do. ] ] * DL_Entry * Owner: JCDenton * Level: Mission09 New Goal: TalkToDowd Jock to JCDenton :: I've dropped you at the main gate. No sign of danger. Talk to Dowd and then I'll pick you up. Trigger JockLeaves * Ops2Bump * Owner: Ops2 * Level: Mission09 Random [ # Possibility 1 Ops2 to JCDenton :: Just a minute. # Possibility 2 Ops2 to JCDenton :: We are busy right now. # Possibility 3 Ops2 to JCDenton :: We do not need any help. # Possibility 4 Ops2 to JCDenton :: You are starting to get on my nerves. ] * LockerWorkerBarks * Owner: LockerWorker * Level: Mission09 Random [ # Possibility 1 LockerWorker to JCDenton :: You can sure tell the janitors haven't worked in a couple of days. # Possibility 2 LockerWorker to JCDenton :: I don't see why they don't just send all of us home. # Possibility 3 LockerWorker to JCDenton :: Don't mind the free paycheck, though. # Possibility 4 LockerWorker to JCDenton :: I should've brought a book. # Possibility 5 Random [ # Possibility 1 LockerWorker to JCDenton :: You can sure tell the janitors haven't worked in a couple of days. # Possibility 2 LockerWorker to JCDenton :: I don't see why they don't just send all of us home. # Possibility 3 LockerWorker to JCDenton :: I should've brought a book. ] ] * Ops1DummyOverheard * Owner: Ops1Dummy * Level: Mission09 if ShipPowerCut [ Random [ # Possibility 1 if not OpsB3Played and OpsB2Played [ ] else [ Ops1Dummy to Ops2Dummy :: Calling all cars, 10-24, report to headquarters... Ops2Dummy to Ops1Dummy :: It works. Okay, that's enough. Set OpsB2Played ] # Possibility 2 if OpsB1Played and not OpsB3Played [ ] else [ Ops1Dummy to Ops2Dummy :: That was not so hard. Ops2Dummy to Ops1Dummy :: I cannot imagine what took so long. Set OpsB1Played ] # Possibility 3 Ops1Dummy to Ops2Dummy :: Code 4. Suspect is in custody. Over. Ops2Dummy to Ops1Dummy :: Cut it out. Ops1Dummy to Ops2Dummy :: I used to be with the Hong Kong Police. Set OpsB3Played ] ] else [ Random [ # Possibility 1 if OpsA1Played and not OpsA3Played [ ] else [ Ops1Dummy to Ops2Dummy :: One more time. Ops2Dummy to Ops1Dummy :: Switching to channel A. Ops1Dummy to Ops2Dummy :: Nothing. Ops2Dummy to Ops1Dummy :: Back to B. Ops1Dummy to Ops2Dummy :: Dammit. Hold on. Set OpsA1Played ] # Possibility 2 if not OpsA3Played and OpsA2Played [ ] else [ Ops2Dummy to Ops1Dummy :: Waiting for the uplink. Ops1Dummy to Ops2Dummy :: This is strange... Ops2Dummy to Ops1Dummy :: Server must be down. Ops1Dummy to Ops2Dummy :: No, no... I can't even ping Bismark. We're off the network. Ops2Dummy to Ops1Dummy :: What the hell is going on? Set OpsA2Played ] # Possibility 3 Ops1Dummy to Ops2Dummy :: Now what? Ops2Dummy to Ops1Dummy :: Try again in a second. They must still be having trouble with the power. Ops1Dummy to Ops2Dummy :: How hard is it to shut down a couple of transformers? Ops2Dummy to Ops1Dummy :: Evidently it requires careful thinking. Set OpsA3Played ] ] * DL_ComingIn * Owner: JCDenton * Level: Mission09 Goal Completed: EliminateField Jock to JCDenton :: JC, I'm coming in fast. LZ is hot so get to me as soon as you can. I'm going to be a sitting duck out here. * DL_Daedalus3 * Owner: JCDenton * Level: Mission09 Daedalus to JCDenton :: Do not forget about Everett. I have located his mistress, Beth DuClare, but she is dead. The last living associate of the Illuminati leadership is the daughter, Nicolette DuClare. Ask Dowd about Nicolette. We need someone to take us to Everett... * Mechanic1Overheard * Owner: Mechanic1 * Level: Mission09 Mechanic1 to Mechanic2 :: Haven't seen you in a week. Where you been? Mechanic2 to Mechanic1 :: Ahhh... worker's comp. Messed up my hand while I was working on the sewer shut-off grate -- damn thing came down and nearly took off my whole arm. Mechanic1 to Mechanic2 :: You gonna be all right? Mechanic2 to Mechanic1 :: Yeah, 's okay. They told me they were gonna fix it. 'Course they waited till after I got hurt to do it. Mechanic1 to Mechanic2 :: Ayuh, saw a bunch of folks working on that shed out back a few days ago, figure they must be tinkering with the control valve, sure enough. Mechanic2 to Mechanic1 :: What's up with this place, anyway? On the way in some goon with a gun frisked me from head to toe, told me to watch my step. Mechanic1 to Mechanic2 :: FEMA, sure. After they declared martial law, they came down on this place like they owned it. Shut off the sub pen, threatened to shoot anyone got close. Mechanic2 to Mechanic1 :: Yeah, I saw 'em goose-stepping around back there. Christ. This place is going to hell in a hand-basket, real fast. Wonder what the union's got to say. Mechanic1 to Mechanic2 :: Right now the union hain't got nothin' to say. * Mechanic1Barks * Owner: Mechanic1 * Level: Mission09 Random [ # Possibility 1 Mechanic1 to JCDenton :: You supposed to be taking over 'round here? # Possibility 2 Mechanic1 to JCDenton :: Don't mind me saying so, you can't be worse than the other guy...Simons, that's his name. # Possibility 3 Mechanic1 to JCDenton :: Ayuh, I don't want to be getting anyone into trouble, but there's something about the man that just hain't trustworthy. # Possibility 4 Mechanic1 to JCDenton :: Like what? Don't know, exactly. Got this way of talking, like he'd just as soon wring your neck if he didn't need you for the job. # Possibility 5 Mechanic1 to JCDenton :: Strange tattoos -- kinda swim around under his skin. Hain't seen nothin' like it. # Possibility 6 Random [ # Possibility 1 Mechanic1 to JCDenton :: Got work to do, sure enough. # Possibility 2 Mechanic1 to JCDenton :: Check in with the front office, you need to know anything else. # Possibility 3 Mechanic1 to JCDenton :: Look, I'm done jawing and I got five hours left on my shift. ] ] * Mechanic2Barks * Owner: Mechanic2 * Level: Mission09 Random [ # Possibility 1 Mechanic2 to JCDenton :: Hey, I know my job. You want something else out of me, talk to the union. # Possibility 2 Mechanic2 to JCDenton :: Place has turned into a military camp. You're gone one week, this is what happens. # Possibility 3 Mechanic2 to JCDenton :: Look, you do what you have to do, I'll do what I have to do. I'm just saying I don't trust a bunch of guys with riot gear and guns. # Possibility 4 Mechanic2 to JCDenton :: I ain't done nothing wrong, so just leave me alone, okay? # Possibility 5 Mechanic2 to JCDenton :: If you're gonna bust my ass, I'm gonna quit right now. ] * DL_ShipEntry * Owner: JCDenton * Level: Mission09 New Goal: GetBelowDecks Goal Completed: GetOntoShip TracerTong to JCDenton :: Good work! Now watch for guards and find a way to get below decks. * Mechanic3Barks * Owner: Mechanic3 * Level: Mission09 Random [ # Possibility 1 Mechanic3 to JCDenton :: You a supervisor? Whole place been turned upside down ever since they opened that sub pen. # Possibility 2 Mechanic3 to JCDenton :: Yeah, I was there. Mister Multi-Trillionaire Bob Page was all smiling and cutting the ribbon, talking about how it was this big deal for New York. # Possibility 3 Mechanic3 to JCDenton :: Next thing I know, Page is gone and a bunch of these FEMA troops are running the place. Say it's "military security." # Possibility 4 Mechanic3 to JCDenton :: I don't know about military security. Last thing I saw dock there wasn't a sub, it was some big damned freighter. Chinese, maybe. # Possibility 5 Random [ # Possibility 1 Mechanic3 to JCDenton :: You know anything about the bonus situation? I mean, we're working some long hours here. # Possibility 2 Mechanic3 to JCDenton :: Um, if this is about last week, that was just a one-time thing, okay? Won't happen again. # Possibility 3 Mechanic3 to JCDenton :: Damn, you people got anything better to do but look over our shoulders? # Possibility 4 Mechanic3 to JCDenton :: I keep my mouth shut. I don't see anything. That what you want to hear? ] ] * DL_ShipView * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: There's the objective: the PRCS Wall Cloud. You should have no trouble slipping past the guards on the dock; they seem to be walking standard patrol routes. New Goal: GetOntoShip * BarracksSoldierBarks * Owner: BarracksSoldier * Level: Mission09 Random [ # Possibility 1 BarracksSoldier to JCDenton :: You came in on the chopper? You must be with the D.C. people. # Possibility 2 BarracksSoldier to JCDenton :: My sister lives down there. She works in the Space Museum. # Possibility 3 BarracksSoldier to JCDenton :: Never seen so many folks from the Beltway. It's like a convention. # Possibility 4 BarracksSoldier to JCDenton :: Us troops, we're pretty anxious to find out what's going on. # Possibility 5 BarracksSoldier to JCDenton :: I guess we'll hear about it on the news, and then we can say we were there. # Possibility 6 BarracksSoldier to JCDenton :: Bob Page was here yesterday. I bet what's going on is financial. # Possibility 7 BarracksSoldier to JCDenton :: I think the United States is asking for another loan. That's my theory. # Possibility 8 BarracksSoldier to JCDenton :: We could sure use another check from the Chinese. # Possibility 9 BarracksSoldier to JCDenton :: It was nice chatting. # Possibility 10 BarracksSoldier to JCDenton :: Like the directive said, we've got this place sealed tight. You can count on us. ] * DL_WeldPoint * Owner: JCDenton * Level: Mission09 TracerTong to JCDenton :: This is the spot JC. That is one of the Tri-hull weld points on the wall. You should be able to breech the inner hull with a GEP round or a LAM. When this one is opened there are four more you need to breech. Check Dowd's map for their locations. * RingForService * Owner: GatekeepersCallButton * Level: Mission09 GatekeepersCallButton to JCDenton :: Yes. What is it? JCDenton to GatekeepersCallButton :: I'm here to meet with Dowd. GatekeepersCallButton to JCDenton :: Just a minute. I'll be right out to let you in. Trigger CallKeeper * DL_BadNews * Owner: JCDenton * Level: Mission09 if M08WarnedSmuggler [ Jock to JCDenton :: You won't believe this, JC. There was a raid on Smuggler's. I just saw Gunther get into a copter on the roof and head back to UNATCO. I checked the police bands, though, and they're still looking for Smuggler. Looks like he managed to slip away... ] else [ Jock to JCDenton :: You won't believe this, JC. There was a raid on Smuggler's. I just saw Gunther get into a copter on the roof and head back to UNATCO. I don't think Smuggler got out in time. Just thought you might want to know... ] * M09SimonsMessage * Owner: SimonsButton * Level: Mission09 SimonsButton to JCDenton :: Captain Zhao. The helicopters will be there shortly. They are to be loaded for spraying of the virus. No delays. I want the helicopters operating before sunrise. Set M09SimonsDisappears Trigger HologramSound * DL_JockDropOff * Owner: JCDenton * Level: Mission09 Jock to JCDenton :: I've dropped you in an abandoned lot next to the base. There should be an old grate on the wall that you can gain entry through. I've got to get out of here before the sentries get suspicious. Trigger CopterLeaves * DL_AllDone * Owner: JCDenton * Level: Mission09 Goal Completed: ScuttleShip TracerTong to JCDenton :: All weld points breached. The bilge valves are open. Get out of there; the ship will tear itself apart in 30 minutes. Jock will meet you at the dockyard. * M09JockLeave * Owner: Jock * Level: Mission09 if M03JockLeave_Played [ Jock to JCDenton :: Ready? ] else [ Jock to JCDenton :: Close one. JCDenton to Jock :: Ready to head out? Dowd needs us to contact his associate in Paris. Jock to JCDenton :: Everett, right...? The leader of the Illuminati. Bet he's not an easy man to find. Player Decision [ # Choice 1 :: Let's go. JCDenton to Jock :: Let's go. Jock to JCDenton :: Ah, if only Paris wasn't under martial law. What a great city it used to be. Trigger ChopperExit # Choice 2 :: Wait here while I look around. JCDenton to Jock :: Wait here while I look around. Jock to JCDenton :: Make it fast. ] ] * DL_Daedalus1 * Owner: JCDenton * Level: Mission09 Daedalus to JCDenton :: I have begun planning your future objectives. Dowd will be sending you to Paris. Make sure he gives you the current residence of his associate, Morgan Everett. I do not have access to that information. * ElectricianShortCircuit * Owner: Electrician * Level: Mission09 Random [ # Possibility 1 Electrician to JCDenton :: Great. I'll take it from here. # Possibility 2 Electrician to JCDenton :: Thanks. # Possibility 3 Electrician to JCDenton :: You ought to consider dropping off an application. We can always use another hand. # Possibility 4 Electrician to JCDenton :: I'm sure glad that's over. ] * DL_Daedalus2 * Owner: JCDenton * Level: Mission09 Daedalus to JCDenton :: There is another way to find Everett. He has a mistress named Beth DuClare. Remember that name when you get to Paris. * CafWorker1Barks * Owner: CafWorker1 * Level: Mission09 Random [ # Possibility 1 CafWorker1 to JCDenton :: Hey. # Possibility 2 CafWorker1 to JCDenton :: Left my tools on the ship. Now I can't get back on board. # Possibility 3 CafWorker1 to JCDenton :: I don't know what they expect us to do without tools. # Possibility 4 CafWorker1 to JCDenton :: I think the FEMA people would be happy if we didn't show up for work at all. # Possibility 5 CafWorker1 to JCDenton :: A couple of black helicopters landed this morning. Pretty suspicious. # Possibility 6 CafWorker1 to JCDenton :: Guys from Washington. One of 'em looked like a politician. # Possibility 7 CafWorker1 to JCDenton :: Black helicopters. That's what the military uses in operations against civilians. # Possibility 8 Random [ # Possibility 1 CafWorker1 to JCDenton :: I don't know what they expect us to do without tools. # Possibility 2 CafWorker1 to JCDenton :: I think the FEMA people would be happy if we didn't show up for work at all. # Possibility 3 CafWorker1 to JCDenton :: Black helicopters. That's what the military uses in operations against civilians. ] ] * ElectricianFleeing * Owner: Electrician * Level: Mission09 Random [ # Possibility 1 Electrician to JCDenton :: She's breaking up! # Possibility 2 Electrician to JCDenton :: Get overboard! # Possibility 3 Electrician to JCDenton :: We're all gonna die! ] * AfterBreeched * Owner: FrontGuard * Level: Mission09 FrontGuard to JCDenton :: I don't have time to talk right now.